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1.10
Changes from 1.02:
- New main level & song "Time Machine"
- Mirror portals officially added
- Added comments
- Added dislike functionality
- Added 1 new icon for completing Time Machine
- Added white color, one for completing Time Machine in practice and the other for jumping 20000 times
- Icons are now split in 2 rows
- The "More by this user" button in the level info menu has been moved next to the username and shortened to "More" due to the addition of comments
- Pause button now has an outline
- The "Level download failed" popup can no longer appear before the LevelInfoLayer of the level has been fully loaded
- Non-solid black objects (this includes only the decorative grid block in this version) are now layered below most other objects, with the exception of ground spike deco and chains
- Your saved levels are now sorted top to bottom from most recently downloaded to least, as opposed to being sorted the other way around
- The top ship ground no longer slightly fades at the left
- [BUGFIX] The No Internet Connection! text no longer appears above the levels after going back from a level without an internet connection
Not-in-game content
- Manifest version changed from 4 to 5
- Game version changed from 1 to 2
- Your own levels are now stored in CCLocalLevels.dat
- The endpoint likeGJItem.php is now used for liking/disliking levels instead of likeGJLevel.php
- The game spritesheet now has unused textures that only appear in Geometry Dash Lite, and a button that would later become the Report button
- Added unused kEnableTutorial key to CCGameManager, which is set to false by default and does nothing in this version. However, in GD Lite 1.00 and 1.01, it unlocks the full version features
- The like key in GLM_04 has been changed from Like{id} to like_{type}_{id}_{like/dislike}
Credits:
- JJ Reed
- RandomB