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1.50

Changes from 1.41:

Main Levels:

- Added new level Theory of Everything

Objects:

- Added UFO (internally called Bird) gamemode portal
- Added pink orbs and jump pads, which are weaker than their yellow counterparts
- Added new brick tileset
- Added square ground spike decoration and clouds
- Added new "chipped semicircle" saw decoration
- Added bush ground spikes and their respective decorative variants
- Added pulsing arrow, exclamation mark and question mark
- Added 3 new chain decoration types
- Object color trigger is now listed in the editor. Object color also properly resets now when restarting the level
- Added Touch Triggered checkbox to color triggers

Achievements & Icons:

- Added achievements for beating Theory of Everything in normal & practice mode
- Added achievements for 700, 800, 900, and 1000 stars
- Added achievements for 10 and 15 demons
- Added achievement for 2000 attempts

Gameplay:

- Added Progress Bar (disabled by default)
- Vertical camera movement is now more smooth and has easing
- Added New Best popup when dying at a higher percentage than your current record
- Ships can no longer buffer into orbs
- After going through any portal, orbs will now emit pulse on the most recently activated portal
- [BUGFIX] Fixed upside down ship appearing as non-flipped when going through a size portal
- [BUGFIX] You can no longer place checkpoints further than intended while going through a mirror portal
- [BUGFIX] Ship ground no longer offsets in practice mode when interacting with a mirror portal

Menus:

- Featured levels now have glow around their difficulty face
- Players can now rate level stars and difficulty separately. Also, Demon difficulty was added
- Blacklisted words are now replaced with a hyphen (-) instead of an x
- Added the ability to delete your own comments and any comment on your own levels
- You can now be banned from commenting
- RobTop's comments are now hardcoded to be light blue (the condition is (UserID == 13 OR UserID == 16) AND Username == "RobTop")
- Exiting back to search results from a level now puts you near the level instead of back at the top
- Level info menu is now wider
- You can now only save up to 51 online levels at a time. Levels saved before the last 51 now have their level string (but not metadata) deleted from your save file to save storage space
- [BUGFIX] Text positioning is no longer based on your screen's resolution
- [BUGFIX] Difficulty now updates properly when you open a saved level
- [BUGFIX] Fixed a bug where after updating a level it would show 0% progress regardless of you having any progress on the level

Editor:

- Added Copy & Paste button in the editor
- The Edit Object button is now grayed out when a color trigger is not selected instead of being invisible
- There is now a "Delete Selected" button in the Delete tab
- Added large move buttons to the Edit tab, which move objects over by 5 grid spaces
- Camera position and zoom in the editor is now saved for each level in CCLocalLevels
- You can now deselect an object in the Build tab by tapping it again
- If you tap an object with no object selected, this object will now be selected
- When having 1 object selected and selecting another object with Swipe, the previously selected object is no longer deselected
- The tall chain objects are now centered differently such that they're placed 1 Y value higher (when placing on the lowest grid space; before: Y=33; now: Y=34)

Not-in-game content

- Manifest version changed from 12 to 13
- Game version changed from 5 to 6
- Save file binaryVersion changed from 5 to 6
- Your numeric user ID (not to be confused with UDID) is now stored in your save file
- Pulsing data for the unlisted level Active was altered
- Removed some unused sprites, like the pink More Games button
- Added unlisted object ID 112, which is a solid version of the front texture of the UFO portal with no special properties
- Added unused trophy texture
- Added unused anti-piracy popup that was supposed to disable all online features
- 2 new libgame.so libraries for different architectures have been added: armeabi-v7a and x86
- Added seemingly unused boolean "commentSortRecent" key to CCGameManager.dat
- Removed unused loading message "Spikes are not your friends, don't forget to jump"
- Level strings for official levels are no longer stored in CCGameManager

Credits:

- qn2h
- seregiusz
- RandomB & Cvolton